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Perceptual audio quality measurement systems algorithmically analyze the output of audio processing systems to estimate possible perceived quality degradation using perceptual models of human audition. In this manner, they save the time and resources associated with the design and execution of listening tests (LTs). Models of disturbance audibility predicting peripheral auditory masking in quality measurement systems have considerably increased subjective quality prediction performance of signals processed by perceptual audio codecs.

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We show how a neural network can be trained on individual intrusive listening test scores to predict a distribution of scores for each pair of reference and coded input stereo or binaural signals. We nickname this method the Generative Machine Listener (GML), as it is capable of generating an arbitrary amount of simulated listening test data. Compared to a baseline system using regression over mean scores, we observe lower outlier ratios (OR) for the mean score predictions, and obtain easy access to the prediction of confidence intervals (CI).

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Video Multimethod Assessment Fusion (VMAF) [1],[2],[3] is a popular tool in the industry for measuring coded video quality. In this study, we propose an auditory-inspired frontend in existing VMAF for creating videos of reference and coded spectrograms, and extended VMAF for measuring coded audio quality. We name our system AudioVMAF. We demonstrate that image replication is capable of further enhancing prediction accuracy, especially when band-limited anchors are present.

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Objective audio quality assessment systems often use perceptual models to predict the subjective quality scores of processed signals, as reported in listening tests. Most systems map different metrics of perceived degradation into a single quality score predicting subjective quality. This requires a quality mapping stage that is informed by real listening test data using statistical learning (\iec a data-driven approach) with distortion metrics as input features.

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It was recently shown that the combination of source prediction, two-times oversampling, and noise shaping, can be used to obtain a robust (multiple-description) audio coding frame- work for networks with packet loss probabilities less than 10%. Specifically, it was shown that audio signals could be encoded into two descriptions (packets), which were separately sent over a communication channel. Each description yields a desired performance by itself, and when they are combined, the performance is improved.

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These are the slides from the video presentation at ICASSP 2020 of the paper "Source Coding of Audio Signals with a Generative Model".

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