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In this work, we present SynTable, a Python-based dataset generator built using NVIDIA's Isaac Sim Replicator Composer for generating high-quality synthetic datasets for unseen object amodal instance segmentation of cluttered tabletop scenes. Our tool renders complex 3D scenes containing object meshes, materials, textures, lighting, and backgrounds. Metadata, including modal and amodal instance segmentation masks, occlusion masks, depth maps, and bounding boxes can be automatically generated based on user requirements.

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