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Head related transfer function (HRTF) is widely used in 3D audio reproduction, especially over headphones. Conventionally, HRTF database is acquired at discrete directions and the acquisition process is time-consuming. Recent works have been proposed to improve HRTF acquisition efficiency via continuous acquisition. However, these HRTF acquisition techniques still require subject to sit still (with limited head movement) in a rotating chair. In this paper, we further relax the head movement constraint during acquisition by using a head tracker.

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