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Dysarthric speech reconstruction (DSR) systems aim to automatically convert dysarthric speech into normal-sounding speech. The technology eases communication with speakers affected by the neuromotor disorder and enhances their social inclusion.

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31 Views

Graph representation learning has become a hot research topic due to its powerful nonlinear fitting capability in extracting representative node embeddings. However, for sequential data such as speech signals, most traditional methods merely focus on the static graph created within a sequence, and largely overlook the intrinsic evolving patterns of these data. This may reduce the efficiency of graph representation learning for sequential data.

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18 Views

WHO's report on environmental noise estimates that 22 M people suffer from chronic annoyance related to noise caused by audio events (AEs) from various sources. Annoyance may lead to health issues and adverse effects on metabolic and cognitive systems. In cities, monitoring noise levels does not provide insights into noticeable AEs, let alone their relations to annoyance. To create annoyance-related monitoring, this paper proposes a graph-based model to identify AEs in a soundscape, and explore relations between diverse AEs and human-perceived annoyance rating (AR).

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15 Views

We investigate unsupervised learning of correspondences between sound events and textual phrases through aligning audio clips with textual captions describing the content of a whole audio clip. We align originally unaligned and unannotated audio clips and their captions by scoring the similarities between audio frames and words, as encoded by modality-specific encoders and using a ranking-loss criterion to optimize the model.

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25 Views

Area under the ROC curve (AUC) optimisation techniques developed for neural networks have recently demonstrated their capabilities in different audio and speech related tasks. However, due to its intrinsic nature, AUC optimisation has focused only on binary tasks so far. In this paper, we introduce an extension to the AUC optimisation framework so that it can be easily applied to an arbitrary number of classes, aiming to overcome the issues derived from training data limitations in deep learning solutions.

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7 Views

Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas.

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48 Views

Segmenting audio into homogeneous sections such as music and speech helps us understand the content of audio. It is useful as a pre-processing step to index, store, and modify audio recordings, radio broadcasts and TV programmes. Deep learning models for segmentation are generally trained on copyrighted material, which cannot be shared. Annotating these datasets is time-consuming and expensive and therefore, it significantly slows down research progress. In this study, we present a novel procedure that artificially synthesises data that resembles radio signals.

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20 Views

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