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In this paper, we propose a fully distributed approximate message passing (AMP) algorithm, which reconstructs an unknown vector from its linear measurements obtained at nodes in a network. The proposed algorithm is a distributed implementation of the centralized AMP algorithm, and consists of the local computation at each node and the global computation using communications between nodes. For the global computation, we propose a distributed algorithm named summation propagation to calculate a summation required in the AMP algorithm.

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This paper presents a general framework for model-based 3D face reconstruction from a single image, which can incorporate mature face alignment methods and utilize their properties. In the proposed framework, the final model parameters, i.e., mostly including pose, identity and expression, are achieved by estimating updating the face landmarks and 3D face model parameter alternately. In addition, we propose the parameter augmented regression method (PARM) as an novel derivation of the framework.

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19 Views

This paper presents a flexible framework for the challenging task of color-guided depth upsampling. Some state-of-the-art approaches apply an aligned RGB image for depth recovery. Unfortunately, these kinds of methods may result in texture copying artifacts and edge blurring artifacts. To address these difficulties, we propose an adaptive weighted least squares framework of choosing different guidance weight for variant conditions flexibly.

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We address the problem of estimating the parameter of a Bernoulli process. This arises in many applications, including photon-efficient active imaging where each illumination period is regarded as a single Bernoulli trial. We introduce a framework within which to minimize the mean-squared error (MSE) subject to an upper bound on the mean number of trials. This optimization has several simple and intuitive properties when the Bernoulli parameter has a beta prior.

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Hard shadows detection and removal from foreground masks is a challenging step in change detection. This paper gives a simple and effective method to address hard shadows. There are inside portion and boundary portion in hard shadows. Pixel-wise neighborhood ratio is calculat¬ed to remove the most of inside shadow points. For the boundaries of shadow regions, we take advantage of color constancy to eliminate the edges of hard shadows and obtain relative accurate objects contours. Then, morphology processing is explored to enhance the integrity of objects.

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